tag:blogger.com,1999:blog-82256383198786447032024-03-19T01:49:01.746-07:00Augmented TimesWelcoming our Augmented Futureroulihttp://www.blogger.com/profile/00461875881900424172noreply@blogger.comBlogger408125tag:blogger.com,1999:blog-8225638319878644703.post-52829602997917975462011-11-06T11:34:00.001-08:002011-11-06T11:34:52.498-08:00Seems Like an Accident Waiting to HappenIt's called OutRun, the brain-child of one Garnet Hertz. Although it's an obvious example of mixed reality, rather than augmented reality, I believe it still falls under the jurisdiction of this blog
<iframe width="512" height="308" src="http://www.youtube.com/embed/TaTB5Q11Dzc" frameborder="0" allowfullscreen></iframe>roulihttp://www.blogger.com/profile/00461875881900424172noreply@blogger.com240tag:blogger.com,1999:blog-8225638319878644703.post-69781000711006527032011-10-12T14:43:00.000-07:002011-10-12T14:46:24.638-07:00Augmented Reality Metal Slug on Wii U?If it's real, then wow, just wow<br /><br /><iframe width="420" height="315" src="http://www.youtube.com/embed/IUTJzBbTmKM" frameborder="0" allowfullscreen></iframe><br /><br />But it's probably a fake, uploaded to youtube by a user who has joined the video sharing site just yesterday, and have managed to upload leaked videos of Mario Galaxy DS and Star Craft 2. The F word at the end of the clip above is also a telling clue. But, an AR fan can be hopeful, no?As a bonus, in case this really turns out to be a fake, here's how an AR version Metal Slug should look like:<br /><br /><iframe width="512" height="308" src="http://www.youtube.com/embed/Ju8QUaD4hZM" frameborder="0" allowfullscreen></iframe>roulihttp://www.blogger.com/profile/00461875881900424172noreply@blogger.com62tag:blogger.com,1999:blog-8225638319878644703.post-45322346131873918832011-09-18T11:32:00.000-07:002011-09-18T11:33:40.741-07:00Weekly LinkfestQuite an interesting batch of links we have today:<br /><br /><ul><li>Aurasma took DEMO by a storm, winning both DEMOgod and people's choice award, a <a href="http://www.flickr.com/photos/democonference/6148331227/">$1M prize</a> (not in cash), and <a href="http://bcove.me/353580ss">showcasing their new gesture feature</a>. Congrats!</li><li>New Scientist reports on a mobile app that harnesses <a href="http://www.newscientist.com/blogs/onepercent/2011/09/zebra-crossing-app.html">machine vision to detect crosswalks</a> and help the blind safely cross streets.</li><li>Not one but two augmented fitting rooms - one in China that helps you find the <a href="http://t.co/mxbXegUt">perfect wedding dress</a>, the other from Russia, that <a href="http://t.co/4pNJItcH">neatly tracks your joints.</a></li><li>Business Insider on the <a href="http://articles.businessinsider.com/2011-02-03/tech/30020367_1_processing-power-markers-computers">three issues augmented reality has to resolve</a> in order to become the next big thing. No surprises there, but isn't AR already the next big thing, and it should rather try to become the <u>current</u> big thing?</li><li><a href="http://t.co/D43XKo2G">Par-Tee</a> - care for some augmented reality golf game?</li></ul>It seems that I have never posted here about Greg Tran's work on augmented architecture. Which is a pity. I had the following video opened as a tab in my browser for a long time, just waiting to be published, and somehow I forgot about it. Luckily, Yanko Design posted <a href="http://www.yankodesign.com/2011/09/14/virtual-architecture/">another video of Tran's work</a>, which served as a necessary reminder:<iframe src="http://player.vimeo.com/video/24860709?portrait=0&color=ffffff" width="400" height="225" frameborder="0" webkitAllowFullScreen allowFullScreen></iframe><p><a href="http://vimeo.com/24860709">Mediating Mediums - The Digital 3d</a> from <a href="http://vimeo.com/gregtran">Greg Tran</a> on <a href="http://vimeo.com">Vimeo</a>.</p>Have an excellent week!roulihttp://www.blogger.com/profile/00461875881900424172noreply@blogger.com64tag:blogger.com,1999:blog-8225638319878644703.post-49572990860426528992011-09-11T12:51:00.000-07:002011-09-11T12:53:53.469-07:00Weekly LinkfestIt's been a busy summer for me, sorry for not posting the weekly linkfest in, well, a weekly manner. If you want more frequent updates from me, you should <a href="http://twitter.com/#!/augmented">follow me on twitter</a><br />
<ul>
<li>Change your perspective with <a href="http://www.newscientist.com/blogs/onepercent/2011/09/find-your-way-around-in-a-worl.html">MirrorMap</a> - an augmented reality application that lets you tap to near by CCTV cameras. I think they had a similar thing in Rainbows End.</li>
<li>Interesting case study from Zugara on the ROI of e-commerce AR software: <a href="http://weareorganizedchaos.com/index.php/2011/08/30/the-roi-of-ecommerce-augmented-reality-software-data-from-a-retail-execution/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+weareorganizedchaos%2FAnHk+%28We+Are+Organized+Chaos%29">uniques up 841%, conversion rate rose by 4.2%!</a></li>
<li><a href="http://www.thecreatorsproject.com/blog/guest-column-the-magical-magic-of-augmented-reality">What AR can learn from the days of early cinema</a> and the fine line between magical and gimmicky by Helen Papagiannis.</li>
<li>Chauncey is the guy to follow on YouTube, <a href="http://www.youtube.com/user/cfrend#p/u/4/Ta6RSPf3NC0">here he is demoing his very own AR helmet</a>. In other videos you can see him reviewing Vuzix gear.</li>
<li>A revealing interview with Dr. Marco Feuerstein of TU Munich about <a href="http://medicalaugmentedreality.com/2011/09/interview-with-dr-marco-feuerstein-augmented-reality-in-laparoscopic-surgery/">AR surgery</a>, and why it's still not a viable option.</li>
<li>Speaking of interviews, Toby held one about <a href="http://www.augmented.org/blog/2011/09/augmented-reality-for-cultural-institutions/">augmented reality for cultural institutions.</a></li>
<li>Augmented Planet on AR and NFC. <a href="http://www.augmentedplanet.com/2011/09/augmented-reality-and-nfc-the-wave-of-the-future/">The wave of the future?</a></li>
<li>A sneak peek to <a href="http://t.co/VOEDH47">Layar Vision's analytics tool</a></li>
</ul>
This week's video comes to us via <a href="http://development.blog.shinobi.jp/Entry/5585/?utm_source=twitterfeed&utm_medium=twitter">Etsuji Kameyama's blog</a>. I often complained about not having the AR equivalent of Angry Birds (ARAB). Well, we are not there yet, but Junaio now features a channel with the boids, enabling users to take picture with them. Even though it's a wholly new media, still nobody likes the boomerang bird.<br />
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Have a great week!roulihttp://www.blogger.com/profile/00461875881900424172noreply@blogger.com28tag:blogger.com,1999:blog-8225638319878644703.post-42399046207763028692011-09-07T12:43:00.000-07:002011-09-07T12:43:57.312-07:00Request for Comments - Augmented Reality BenchmarkHere is a crazy thought - is the industry mature enough for an AR benchmark? Specifically I thought such a benchmark should cover the following two topics:<br />
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<ul>
<li>Comparing the performance of AR frameworks (such as Qualcomm's AR SDK, Samsung SARI, etc.) using a given set of tests. </li>
<li>Comparing the performance of devices using a given set of AR tests.</li>
</ul>
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Which leads to the following questions, I'll be glad hearing your thoughts about them (in the comments, on twitter, or via email, whatever!):</div>
<div>
<ul>
<li>Will such a benchmark be beneficial to any one? Interesting?</li>
<li>What tests should the benchmark include? The main problem here is that test should be easily recreated and yet meaningful. We can test "tracking success" by tracking an on screen marker that is transformed by code (to account for change in lights, motion blur, noise and other effects, which can be hard to accurately recreate using a real physical marker).</li>
<li>Would any one of you volunteer to run those tests? I don't have access to lots of AR capable devices, so unless you would like to sponsor me (i.e. buy me an iPad2), I count on the volunteers to run the actual tests and report back.</li>
<li>How about benchmarking AR applications? Does it make sense?</li>
</ul>
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roulihttp://www.blogger.com/profile/00461875881900424172noreply@blogger.com343tag:blogger.com,1999:blog-8225638319878644703.post-91255924462005935942011-08-31T08:34:00.000-07:002011-08-31T08:35:29.501-07:00The Augmented Reality Hipster<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgjHrUFma8zqVHamK5_rPUuFDRq9Fh8t75SufELNoiEWH3f6h9bkG-2eSvCnu8SjJqhNZpBi-a45OCaaBzvHbufNpXMoQAGmLucChYdg18ypWtfra86mDmAyczcraaUb1kplhnjjA-S8xs/s1600/hipster_AR.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="265" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgjHrUFma8zqVHamK5_rPUuFDRq9Fh8t75SufELNoiEWH3f6h9bkG-2eSvCnu8SjJqhNZpBi-a45OCaaBzvHbufNpXMoQAGmLucChYdg18ypWtfra86mDmAyczcraaUb1kplhnjjA-S8xs/s400/hipster_AR.jpg" width="400" /></a></div>
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<a href="http://www.flickr.com/photos/mvoorzanger/2898646875/">picture source</a> roulihttp://www.blogger.com/profile/00461875881900424172noreply@blogger.com23tag:blogger.com,1999:blog-8225638319878644703.post-27513338961907374232011-08-30T17:00:00.000-07:002011-08-30T17:00:00.224-07:00AR YOU - Like Denno Coil in Real LifeFor his graduation project for the <a href="http://www.hku.nl/web/English.htm">HKU</a> (Utrecht School of the Arts), Cor Baauw created a really compelling vision of the augmented future where virtual pets are common and one can change reality with few restrictions.<br />
Obviously, we are not likely to see this vision come to life in the next ten years (and possibly not in our lifetime), but it's a nice reminder of how cool augmented reality can be once we overcome the limitations of the current hardware and algorithms.<br />
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<iframe allowfullscreen="" frameborder="0" height="308" src="http://www.youtube.com/embed/nxUwJSnbIbQ" width="512"></iframe>
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More information can be found on Baauw's site, <a href="http://localandroids.com/">Local Androids</a>.roulihttp://www.blogger.com/profile/00461875881900424172noreply@blogger.com65tag:blogger.com,1999:blog-8225638319878644703.post-91761813220384578172011-08-28T11:58:00.000-07:002011-08-28T11:59:28.860-07:00Weekly LinkfestA downpour of augmented reality links for you today:
<br /><div><ul><li><a href="http://techcrunch.com/2011/08/26/airscouter-brother-ready-to-commercialize-its-see-through-head-mounted-display-video/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+Techcrunch+%28TechCrunch%29&utm_content=Twitter">Brother's AiRScouter</a> see-through head mounted display is coming out this fall? One thing's for sure, they Brother stresses the AR use cases of that device.</li><li>The <a href="http://spill.tanagram.com/2011/08/18/the-future-of-firefighting-a-hmd-ar-user-interface-concept-for-first-responders/">future of firefighting</a> may be augmented according to Tanagram. As Toby <a href="http://www.augmented.org/blog/2011/08/firefighting-2-0/">points out</a>, a firefighter wants 100% reliability which doesn't go well with computer vision dependence on heuristic algorithms.</li><li>Not too happy with the shape of your nose? Researchers at the University of London are working on an <a href="http://www.ubergizmo.com/2011/08/researchers-working-on-augmented-reality-mirror/">AR mirror</a> that will let you tweak it (and other features) in real time.</li><li>Russian government tries to <a href="http://www.liveinsurancenews.com/russian-government-tries-to-improve-road-safety-with-augmented-reality/854731/">improve road safety</a> using augmented reality (via <a href="http://twitter.com/bdwassom">@bdwassom</a>).</li><li><a href="http://thenextweb.com/apps/2011/08/22/this-digital-artist-creates-an-interactive-underworld-of-augmented-reality-on-walls/">Wall art stickers come to life</a> with a hidden augmented layer, powered by Layard Vision.</li><li>Lovely design concept - Fujitsu Iris - the transparent tablet which "<a href="http://www.yankodesign.com/2011/08/25/iris-my-kinda-tablet/">amplifies reality</a>".</li><li><a href="http://mashable.com/2011/08/26/qr-codes-viability/">QR codes are here to stay</a>? </li><li>And this may be the most innovative use of QR codes in an ad campaign ever -<a href="http://development.blog.shinobi.jp/Entry/5539/"> reveal the secrets of Victoria's Secret girls</a>.</li></ul><div>
<br /></div></div><div>In the last week Bruce Sterling has <a href="http://www.wired.com/beyond_the_beyond/2011/08/augmented-reality-art-center-student-videos-bithunt/">posted</a> <a href="http://www.wired.com/beyond_the_beyond/2011/08/augmented-reality-art-center-student-videos-seek/">several</a> <a href="http://www.wired.com/beyond_the_beyond/2011/08/augmented-reality-art-center-student-videos-enlitenar/">demo</a> <a href="http://www.wired.com/beyond_the_beyond/2011/08/augmented-reality-art-center-student-videos-harvest/">videos</a> of AR projects done by Art Center College of Design (Pasadena) students. The class, <a href="http://site.layar.com/company/blog/tag/ar-design-class/">which is sponsored by Layar</a> (very wise move!) and guided by Sterling, resulted with some interesting ideas, from AR religion to Bitcoin treasure hunt, but I liked most <a href="http://www.wired.com/beyond_the_beyond/2011/08/augmented-reality-art-center-student-videos-dobu-dobu/">Dobu Dobu</a>, an "augmented reality app to create love, companionship and friendship through adoption of virtual pets".
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<br /><iframe src="http://player.vimeo.com/video/27885706?title=0&byline=0&portrait=0" width="400" height="225" frameborder="0"></iframe><p><a href="http://vimeo.com/27885706">Dobu Dobu</a> from <a href="http://vimeo.com/zooproot">Zooproot</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
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<br />Have a Dobu Dobu week!</div>roulihttp://www.blogger.com/profile/00461875881900424172noreply@blogger.com59tag:blogger.com,1999:blog-8225638319878644703.post-29429417249638641542011-08-26T17:30:00.000-07:002011-08-26T17:30:00.590-07:00Leaf++ : A Social Network Based on LeavesWell, I guess the title says it all. Leaf++ is the brain child of Italian artist <a href="http://www.artisopensource.net/">Salvatore Iaconesi</a> that couples together visual search and social networks to augment (you guessed it) leaves. A user can leave (no pun intended) a message on a leaf, to be seen later by other users scanning the same leaf type.
<iframe allowfullscreen="" frameborder="0" height="308" src="http://www.youtube.com/embed/Dc_eK_haRSc" width="512"></iframe><br />
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Watching the above video, it seems that some people get high on leaves.<br />
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More details can be found on <a href="http://www.artisopensource.net/category/projects/leaf-plusplus/">Iaconesi's site</a>.roulihttp://www.blogger.com/profile/00461875881900424172noreply@blogger.com16tag:blogger.com,1999:blog-8225638319878644703.post-61939670042276704962011-08-08T13:09:00.000-07:002011-08-08T13:10:39.244-07:00Osterhout's Amazing HUD: Dreamware or Vaporware?A few months ago <a href="http://en.wikipedia.org/wiki/Ralph_Osterhout">Ralph Osterhout</a> had a chance to present his vision for the future of HUDs at the <a href="http://www.the-eg.com/presenters/ralph-osterhout">e.g. conference</a>. If you had to some his vision into one word it would be amazing. The list of features is endless, from night vision to high definition 3d display. Even more amazing, Osterhout claims that a militarized version of this HUD would be available this summer, and a consumer product will come "sooner than what you may think".
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgAZmidjlyiDS_GMTm7ltRf-ZBzKRgnBcnkg26ouv4nXgSnbSJZ3ewfSkTDXHcqcUNgy_cDU2PxVv1KkVKp_-ZljlWV7YdE8IoaNVO6qjVWF0n-pQ9t1yph6k5cis0fTv86SL2-W47BzGk/s1600/Screen+shot+2011-08-08+at+11.07.03+PM.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="174" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgAZmidjlyiDS_GMTm7ltRf-ZBzKRgnBcnkg26ouv4nXgSnbSJZ3ewfSkTDXHcqcUNgy_cDU2PxVv1KkVKp_-ZljlWV7YdE8IoaNVO6qjVWF0n-pQ9t1yph6k5cis0fTv86SL2-W47BzGk/s320/Screen+shot+2011-08-08+at+11.07.03+PM.png" width="320" /></a></div>
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Osterhout is far from a quack, but I'll believe it when I see it. In the meantime, if you consider yourself a fan of AR, you must watch the following talk (and share what you think about it in the comments!)<br />
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<iframe allowfullscreen="" frameborder="0" height="308" src="http://www.youtube.com/embed/qrDgFjBSVuE" width="512"></iframe><br />
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(via <a href="http://twitter.com/#!/cdpatnoe">@cdpatnoe</a>)roulihttp://www.blogger.com/profile/00461875881900424172noreply@blogger.com119tag:blogger.com,1999:blog-8225638319878644703.post-52713459123465095372011-08-07T11:46:00.000-07:002011-08-07T11:46:18.865-07:00Weekly LinkfestI'm a bit sleepy today, so please excuse any increase in grammar mistakes.<br />
<div><ul><li><a href="http://koreanunificationproject.wordpress.com/">The augmented reality Korean unification project</a> is an interesting little art/political project leveraging the power of <a href="http://erasar.wordpress.com/">erasAR</a>. What other sights would you like to erase using augmented reality?</li>
<li>Congrats to the guys at Zugara for being the first (afaik) AR clothing application provider to fully integrate with their product with a retailer's website: B<a href="http://weareorganizedchaos.com/index.php/2011/07/21/launching-today-the-1st-online-retailer-to-integrate-augmented-reality-throughout-entire-site/">anana Flame puts Zugara's Webcam Social Shopper app on every product page</a>.</li>
<li>iOS based <a href="http://techcrunch.com/2011/08/01/ios-app-scans-printed-music-notes-plays-them-in-real-time-video/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+Techcrunch+%28TechCrunch%2">Gakufu Camera</a> scans printed music notes and play them in real time.<br />
</li>
<li>ISMAR 2011 <a href="http://ismar11.org/index.php/call-for-participation/tracking-competition">AR tracking competition</a> is now open for registration!<br />
</li>
<li><a href="http://fffff.at/qr-stenciler-and-qr-hobo-codes/">QR Hobo Codes</a>, for those hobos carrying a smartphone (via <a href="http://twitter.com/bruces">@bruces</a>).</li>
</ul><div>before I fall to sleep, here's a very short video illustrating Minecraft brought to the real world using augmented reality (more specifically, using <a href="http://www.kudan.eu/">Kudan's Qoncept engine</a>). </div><br />
<iframe allowfullscreen="" frameborder="0" height="308" src="http://www.youtube.com/embed/a2Ijf2Dk6e4" width="512"></iframe><br />
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enjoy your week!<br />
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</div>roulihttp://www.blogger.com/profile/00461875881900424172noreply@blogger.com19tag:blogger.com,1999:blog-8225638319878644703.post-2970406127681604612011-08-05T07:12:00.000-07:002011-08-05T07:12:35.441-07:00Reality is Plenty, ThanksI watched this talk by <a href="http://about.me/slavin">Kevin Slavin</a> at Mobile Monday Amsterdam three times already (which explains why it took me so long to post it here), and I still can't understand what are his issues with augmented reality. One claim is obvious, and I tend to agree, that immersion is neither necessary nor sufficient for an exciting experience. His other claims may be confusing (or misdirected), yet Slavin is a master of weaving together anecdotes from history and his own personal life into a compelling story, which makes the following video interesting to watch. <br />
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<iframe width="512" height="308" src="http://www.youtube.com/embed/o03wWtWASW4" frameborder="0" allowfullscreen></iframe><br />
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(via <a href="http://rhizome.org/editorial/2011/jun/13/responses-kevin-slavins-talk-augmented-reality/">Rhizome.org</a>)roulihttp://www.blogger.com/profile/00461875881900424172noreply@blogger.com14tag:blogger.com,1999:blog-8225638319878644703.post-28352367525188100112011-08-02T10:54:00.000-07:002011-08-02T11:50:38.318-07:00Vision Based Layar is ComingAnd since it's pretty big news (and Layar is a darling of the tech press) you probably already read about it <a href="http://eu.techcrunch.com/2011/08/02/new-layar-vision-recognises-real-world-objects-and-displays-ar-objects-on-top/">somewhere else</a>.<br /><div>Here's what you need to know:</div><div><ul><li>Documentation is <a href="http://layar.pbworks.com/w/page/43908759/Layar%20Vision%20Index">here</a>.</li><li>Android Beta version is coming in a few weeks. iPhone and Android full versions are coming by the end of Q3.</li><li>Seems like a "basic" (nothing is basic in this field) image recognition and tracking. Image recognition is done on the device, so augmentation should be relatively snappy.</li><li>They are going to <a href="http://www.layar.com/layar-vision/pricing/">charge money for this</a>, unless your layer gets less than 1000 matches per month, or if it's a non-profit, artistic or educational layer and the powers to be like it enough. Pricing seems really fair to me.</li><li>You can <a href="http://www.layar.com/layar-creation-challenge/">win up to $15K</a> by creating a vision based layer.</li></ul><div><br /></div></div><br /><br />I think the "share it now" button has a potential to become a huge hit (think Instagram). What do you think?<br /><br /><iframe width="512" height="308" src="http://www.youtube.com/embed/AsD0DuPT1GI" frameborder="0" allowfullscreen=""></iframe><div><br /></div><div><br /></div><div>Update - misunderstood the documentation. You can have different augmentations depending on both location and image.</div>roulihttp://www.blogger.com/profile/00461875881900424172noreply@blogger.com11tag:blogger.com,1999:blog-8225638319878644703.post-28268445672353079302011-07-31T12:39:00.000-07:002011-07-31T12:39:18.962-07:00Weekly LinkfestSlow week, or am I at fault for not paying attention to the augmentosphere?<br />
<ul>
<li><a href="https://ar.qualcomm.at/qdevnet/sdk/ios">Qualcomm releases an iOS version of their AR SDK</a>. I guess now I'm left out of excuses for not developing any AR app on my own.</li>
<li><a href="http://techcrunch.com/2011/07/27/ios-5-to-have-powerful-face-detection/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+Techcrunch+%28TechCrunch%29">Face detection is coming in iOS5</a>, but will be probably used only to make "funny" pictures.</li>
<li>Cool <a href="http://blog.arbuzz.eu/index.php/2011/07/03/wirtualna-przymierzalnia/">augmented dressing room</a>, powered by Kinect, which makes the clothes look a little bit more realistic and less pasted on your body. (via <a href="http://www.augmented.org/blog/2011/07/buzz-with-ar-cloth-and-other-stories/">augmented.org</a>)</li>
<li>AR on billboards: <a href="http://www.youtube.com/watch?v=gtGnjxy4Vcs&feature=youtu.be">dance with virtual dancers</a> in Kuala Lumpur.<br />
</li>
<li><a href="http://development.blog.shinobi.jp/Entry/5377/">AR Dodge Ball</a> from TU Munich. Is it a HUD on your face or are you just a weirdo?</li>
</ul>
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This week's video is without a doubt this one from <a href="http://theheavyprojects.com/augmented_reality_ad_takeover">The Heavy Projects</a> - I never got so many retweets as I did after tweeting about it (if you don't follow me I'm <a href="http://twitter.com/augmented">@augmented</a>). Harnessing the power of Junaio, the billboards of Times Square are repainted with original street art. I think the guys from <a href="http://selectparks.net/~julian/theartvertiser/">Artvertiser</a> had this idea first, but it's pretty neat to see it actually implemented. I just wonder whether it's ok with Junaio's terms of use.<br />
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<a href="http://vimeo.com/26852474">Augmented Reality Advertising Takeover in Times Square</a> from <a href="http://vimeo.com/willsherman">Will Sherman</a> on <a href="http://vimeo.com/">Vimeo</a>.</div>
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Have a great week!</div>
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roulihttp://www.blogger.com/profile/00461875881900424172noreply@blogger.com5tag:blogger.com,1999:blog-8225638319878644703.post-82912611316884115192011-07-24T12:01:00.000-07:002011-07-24T12:01:29.184-07:00Weekly Augmented Reality LinkfestIf you missed it, we've got it, in this week's linkfest:<br />
<ul><li>Users not waking up to augmented reality mobile apps (via <a href="http://twitter.com/jack_benott">@jack_benott</a>). Here's an interesting quote: Augmented reality <i>"needs to move away from the "pull" model of using the camera to pull AR data to a "push" model where consumers can receive AR data in a seamless fashion"</i>. This theoretically will happen with the introduction of head up displays, but maybe we can't wait till then ...<br />
</li>
<li>The augmented reality pitch that made Justin Timberlake invest in <a href="http://www.sfgate.com/cgi-bin/article.cgi?f=/g/a/2011/07/22/businessinsider-dekko-investor-pitch-startup-justin-timberlake.DTL">stealth startup Dekko</a> (via <a href="http://twitter.com/GaryPHayes">@GaryPHayes</a>). I really hope there's something more to it than this. I do love their chosen company name, though.<br />
</li>
<li>I think Layar already did it, but <a href="http://www.kickstarter.com/projects/110stories/110-stories-augmented-reality-twin-towers-iphone-a">110 Stories</a> is a Kickstarter project aiming to create an AR (and later physical) memorial the World Trade Center towers. </li>
<li>Daqri's CEO Brain Mullins gives a keynote talk on San Diego's ARDevCamp titled "<a href="http://blog.daqri.com/2011/07/19/ardevcampsd/">The state of augmented reality</a>". I may or may not link to it just because I got quoted (but thanks!). </li>
<li>"<a href="http://youtu.be/049xYL-209g">Inch High Stunt Guy</a>" is not just a game, it also beautifully shows the power of Qualcomm's AR SDK.<br />
</li>
<li>Smokers can get an <a href="http://news.cnet.com/8301-1035_3-20081447-94/smokers-can-get-a-virtual-look-at-their-dirty-lungs/">augmented reality look at their dirty lungs</a> (again via <a href="http://twitter.com/GaryPHayes">@GaryPHayes</a>).</li>
<li>And not exactly in AR this week: <a href="http://mashable.com/2011/07/23/creative-qr-codes/#208997-Disney">16 creative QR codes</a>, <a href="http://vimeo.com/26649425">projection mapping on a face</a>, <a href="http://omy.gd/0orjt">Microsoft pays users to create a 3d reconstruction database</a>.<br />
</li>
</ul>This week's video comes from Toyota Motor Europe and the Copenhagen Institute of Interaction Design, which re-imagined a car's window for an excibition, and named it "Window to the World". The result is very attractive, as is evident by the half a million views this video got in the past last week. You probably have already seen it, but if not, here's a <a href="http://www.crazyengineers.com/toyota%E2%80%99s-%E2%80%9Cwindow-to-the-world%E2%80%9D-concept-others-left-behind-675/">good place to read more</a> about it.<br />
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Have a splendid week!roulihttp://www.blogger.com/profile/00461875881900424172noreply@blogger.com13tag:blogger.com,1999:blog-8225638319878644703.post-87185028599469362282011-07-21T12:34:00.000-07:002011-07-21T12:36:23.285-07:00Hyper(reality) - Who Needs Eyes When Kinect is AroundImagine for a moment how would it be like to replace your sense of vision with the point cloud generated by Kinect, which in turn is controlled by your arduino glove. Thanks to designer <a href="http://www.maxenceparache.com/">Maxence Parache</a> you don't need to imagine such a scenario anymore<br /><br /><iframe src="http://player.vimeo.com/video/24692079?portrait=0&color=fff700" width="400" height="225" frameborder="0"></iframe><p><a href="http://vimeo.com/24692079">Hyper(reality) - The Last Tuesday Society</a> from <a href="http://vimeo.com/maxenceparache">Maxence</a> on <a href="http://vimeo.com">Vimeo</a>.</p><br />I'm not sure if this project can be catalogued as augmented reality, and if so, it is surely on the fringes of AR (since it seems to me to <a href="http://artimes.rouli.net/2011/06/ar-is-pursuit-of-eliminating-latency.html">increase the latency between atoms and bits</a>). Is the term alternative reality taken yet?<br /><br />via <a href="http://www.yankodesign.com/2011/07/21/hyper-realit/">Yanko Design</a> (where you can see some more videos)roulihttp://www.blogger.com/profile/00461875881900424172noreply@blogger.com4tag:blogger.com,1999:blog-8225638319878644703.post-80270705871136665552011-07-20T12:24:00.000-07:002011-07-20T12:24:24.487-07:00Is 13th Lab the Layar of Indoors?Well, I'm pretty sure the guys at <a href="http://13thlab.com/">13th Lab</a> will get mad at me for comparing them to Layar. Most importantly, they don't consider themselves as an augmented reality company. They view themselves as a computer vision company, and AR only serves as a cool proof of concept for their technology. And what exactly is their tech? For now it's implementing <a href="http://en.wikipedia.org/wiki/Simultaneous_localization_and_mapping">SLAM algorithm</a> on iPad2, as can be seen in the video below. Next they plan to implement more computer vision algorithms for mobile platforms.<br />
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SLAM, if you are too lazy to read the wikipedia article and prefer to learn this kind of stuff from a blogger, enables the device to locate its position in a pre-scanned room while continuously update its stored map of the room, all this without using markers. Here's a cool demo from Oxford, showing <a href="http://artimes.rouli.net/2009/03/oxford-augments-your-museum-visit.html">SLAM assisted augmentation of a museum</a>, which suggests one way this technology can be used. Another scenario may be something like an ikea store where using an iPad you could change the color of the sofa which is right in front of you (or locate the exit).<br />
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This lead me believe that with some luck 13th Lab may become a force to be reckoned with in indoors AR. Moreover, 13th Lab aims to be a platform provider, like, well, Layar (and admittedly, many other companies in the AR space).<br />
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Writes Petter Ivmark, one of the founders:<br />
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<span class="Apple-style-span" style="border-collapse: collapse; font-family: arial, sans-serif; font-size: 13px;"></span><br />
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<span class="Apple-style-span" style="border-collapse: collapse; font-family: arial, sans-serif; font-size: 13px;">The ambition of this company is not just to make a game though, but rather to take this pretty complicated technology, that requires a lot of specific math and low level programming skills, meaning that very few developers work with it today, and make it available to developers as a platform that doesn't require these skills at all. Hopefully, this will spur a lot more innovation in computer vision. We strongly believes that, as computer vision and artificial intelligence evolves, the camera will take over from the GPS as the device's most important sensor to understand, interpret and navigate the world.<br />
We have had the idea that the camera has the potential to be the most important sensor for a long time. </span></div>
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<span class="Apple-style-span" style="border-collapse: collapse; font-family: arial, sans-serif; font-size: 13px;">A few years ago when we started talking about doing something in this area, the devices where not powerful enough to do SLAM and other advanced computer vision work. When we started looking at this, the iPhone 3GS had not yet been released (let alone a dual core device like the iPad 2 or some of the newer Android devices). iOS didn't even have a public camera API. But we made a bet on the exponential growth in computing power on devices, that if we started working on this, the devices would catch up quickly. This turned our to be true. Apple released the camera APIs for iOS, they put gyros in their devices, and finally released the iPad 2 which had a camera, gyro and a fast dual core processor. This was around the time we had a first working prototype of our platform, so the timing was great.<br />
</span></div>
</blockquote>
If you buy into their vision, you can <a href="http://13thlab.com/developer/">sign up to their developers network</a>. Better yet, if you live in Sweden, <a href="http://13thlab.com/company/jobs/">they are hiring</a> - I bet it's going to be worthwhile to join them.<br />
<br />roulihttp://www.blogger.com/profile/00461875881900424172noreply@blogger.com8tag:blogger.com,1999:blog-8225638319878644703.post-31441589850307466362011-07-17T12:27:00.000-07:002011-07-17T12:27:47.272-07:00Weekly LinkfestOh my, what an interesting week for augmented reality, especially in the business front:<br />
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<ul><li>Nokia Beta Labs revealed <a href="http://www.youtube.com/watch?v=SGlLFTERaPo&feature=youtube_gdata">Live View</a>, a revolutionary mobile augmented reality application. Well, unless you consider Wikitude, Layar, Junaio and many other "AR browsers" that came out in the last three years. Nokia was once a leader in AR research, it's a sad day to see them show off a product like that.</li>
<li><a href="http://www.prnewswire.com/news-releases/vuzix-and-fraunhofer-announce-strategic-alliance-for-display-technology-development-125560108.html">Vuzix and German research institute Fraunhofer announced strategic alliance</a> for development of display technology. Vuzix's CEO is optimistic (as am I) - "<i>We have already seen results that we feel will provide a paradigm shift in the style, performance and cost of wearable displays</i>".</li>
<li><a href="http://www.slashgear.com/microsoft-licenses-geovector-ar-tech-to-challenge-google-goggles-13164769/">Microsoft licenses GeoVector's tech</a>. Slashgear says the goal of this move is to challenge Google Goggles. Patent war against Google (like the current one against Android) can be another reason.</li>
<li>PrimeSense's (Kinect) competitor, <a href="http://techcrunch.com/2011/07/12/omek-raises-7-million-from-intel-aims-to-challenge-microsofts-kinect/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+Techcrunch+%28TechCrunch%29">Omek raises $7 million from Intel Capital</a>.</li>
<li><a href="http://www.psfk.com/2011/07/becks-global-augmented-reality-art-gallery.html">Someone (well, Beck's) augmented the Statue of Liberty</a>.</li>
<li>Is the hype around AR disappeared altogether? That's at least what this article, named "<a href="http://www.phonedog.com/2011/07/14/what-happened-to-augmented-reality/">What happened to augmented reality?</a>" claims.</li>
</ul><div><br />
</div><div>This week's video features a cool street art by SWEZA named QRadio. Graffiti boom-boxes around Berlin start to play music when the QR code drawn on them is scanned. Via <a href="http://www.woostercollective.com/2011/07/video_qradio_by_sweza.html">Wooster Collective</a>.</div><div><br />
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</div>Have a great week!<br />
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</div>roulihttp://www.blogger.com/profile/00461875881900424172noreply@blogger.com7tag:blogger.com,1999:blog-8225638319878644703.post-13680679578742384562011-07-12T13:25:00.000-07:002011-07-12T13:27:40.312-07:00Augmented Reality Promoted to the Premier LeagueAugmented reality is to be promoted to the premier league. The English premier league that is.<br /><br />Tottenham Hotspur will sport the logo of AR platform <a href="http://www.aurasma.com/">Aurasma</a> during the 2011-2012 season, starting next month. Which is quite an interesting development, you must admit, especially considering that the company behind Aurasma, Autonomy, has decided to forgo its own name on the shirts. A bold, and probably costly move.<br /><br /><div class="separator" style="clear: both; text-align: center;"><a href="http://www.football-marketing.com/wp-content/uploads/2011/07/Tottenham-2011-12-Home-Shirt-feat-Aurasma.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="http://www.football-marketing.com/wp-content/uploads/2011/07/Tottenham-2011-12-Home-Shirt-feat-Aurasma.jpg" width="320" /></a></div><br />More details on <a href="http://www.football-marketing.com/2011/07/09/augmented-reality-and-football-tottenham-hotspur-shirts-to-feature-autonomys-aurasma/">football-marketing.com</a>roulihttp://www.blogger.com/profile/00461875881900424172noreply@blogger.com5tag:blogger.com,1999:blog-8225638319878644703.post-9904136072359537962011-07-10T11:37:00.000-07:002011-07-10T11:37:58.797-07:00Weekly LinkfestHow are terracotta warriors, billiard, a coloring book and the city of Basel all related to each other? Well... they are featured in this week's linkfest:<br />
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<ul>
<li><a href="http://www.newscientist.com/article/mg21128191.600-specs-that-see-right-through-you.html?full=true">Augmented reality glasses decipher emotional cues</a> from other people, increase emotional intelligence. While other, concept, glasses strive to make those cues <a href="http://www.geekologie.com/2011/07/rudundant-magic-emotion-emoticon-glasses.php">more visible</a> (but since it's not AR, it's cheating).<br />
</li>
<li>Kraft is one conglomerate which is openly <a href="http://www.mediapost.com/blogs/raw/?p=6650">skeptical about augmented reality</a> (via @<a href="http://twitter.com/bdwassom">bdwassom</a>).</li>
<li>Developers, rejoice! Our old friends at YDreams have released a beta version of <a href="http://www.ydreams.com/blog/2011/07/06/ydreams-releases-free-beta-software-development-kit/">YVision</a>, a natural user interface SDK that has computer vision and a physics engine baked into it.</li>
<li>HitLab NZ introduces first(?) <a href="http://www.hitlabnz.org/index.php/products/colar">coloring book</a> that comes to life with a bit of augmented reality.<br />
</li>
<li>If you are a Layar developer, <a href="http://www.perey.com/AugmentedRealityForBasel/app-challenge/welcome-layar-developers/?utm_source=All+developers&utm_campaign=d9df3bd8b2-developers+update&utm_medium=email">AR-4-Basel</a> may be the contest for you (via @<a href="http://twitter.com/genebecker">genebecker</a>).</li>
<li>Two years ago I wrote about <a href="http://artimes.rouli.net/2009/06/augmented-pool-is-very-cool_23.html">Deep Green</a> the robotic, augmented reality pool player from Canada. Now a student from Germany created <a href="http://youtu.be/CI0_gbIr5PY">a mini version</a>.</li>
<li><a href="http://youtu.be/rxZyg7Tr0xk">Terracotta warriors come alive</a> - not another zombie movie, but rather an AR iPhone game.<br />
</li>
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This week's video is just strange. </div>
An augmented reality artwork created by John Goto and Matthew Leach using the Layar platform, Gilt City confronts the banking crisis in an unusual way. Famous beggars appear on your mobile's screen, and you choose whether to help them, or make them explode. Art - I'll never understand it, but maybe you will, by reading more about this project <a href="http://www2.derby.ac.uk/dmarc/digital-hybridity/tags/112/">here</a>.<br />
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Have a grand week!roulihttp://www.blogger.com/profile/00461875881900424172noreply@blogger.com4tag:blogger.com,1999:blog-8225638319878644703.post-29824421510115785262011-07-07T13:39:00.000-07:002011-07-07T14:03:08.770-07:00Apple Patents Augmented Reality DisplaysAs <a href="http://www.appleinsider.com/articles/11/07/07/apple_exploring_ipads_with_translucent_synchronized_displays_for_augmented_reality.html">Apple Insider reports today</a>, the US patent office just published two interesting patent fillings by Apple in January of last year. <div>The first, titled "<a href="http://appft.uspto.gov/netacgi/nph-Parser?Sect1=PTO2&Sect2=HITOFF&u=%2Fnetahtml%2FPTO%2Fsearch-adv.html&r=22&p=1&f=G&l=50&d=PG01&S1=((%22Apple%22.AS.)+AND+20110707.PD.)&OS=AN/%22Apple%22+AND+PD/07/7/2011&RS=(AN/%22Apple%22+AND+PD/20110707)">Synchronized, interactive augmented reality displays for multifunction devices</a>" is a very broad term patent and discuss methods to identify object, display an information layer on top of a live video feed and share that layer between users. </div><div><br /></div><div><br /><a href="http://photos.appleinsider.com/patent-110707-4.png" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 512px; height: 375px;" src="http://photos.appleinsider.com/patent-110707-4.png" border="0" alt="" /></a><br /></div><div><br /></div><div>The second, and surely much more exciting is simply titled "<a href="http://appft.uspto.gov/netacgi/nph-Parser?Sect1=PTO2&Sect2=HITOFF&u=%2Fnetahtml%2FPTO%2Fsearch-adv.html&r=26&p=1&f=G&l=50&d=PG01&S1=((%22Apple%22.AS.)+AND+20110707.PD.)&OS=AN/%22Apple%22+AND+PD/07/7/2011&RS=(AN/%22Apple%22+AND+PD/20110707)">Transparent electronic devices</a>" and concerns "A method and system for displaying images on a transparent display of an electronic device ... the display screens may allow for overlaying of images over real world viewable objects"</div>. Or in other words - transparent iPads are coming!!!11221!. Seriously though here's quoting again from the patent:<br /><br /><blockquote>These overlays whether in handheld or other electronic devices 10, may provide an "augmented reality" interface in which the overlays virtually interact with real-world objects. For example, the overlays may be transmitted onto a display screen that overlays a museum exhibit, such as a painting. The overlay may include information relating to the painting that may be useful or interesting to viewers of the exhibit. Additionally, overlays may be utilized on displays in front of, for example, landmarks, historic sites, or other scenic locations. The overlays may again provide information relating to real-world objects as they are being viewed by a user. These overlays may additionally be utilized on, for example, vehicles utilized by tourists. For example, a tour bus may include one or more displays as windows for users. These displays may present overlays that impart information about locations viewable from the bus</blockquote><br /><br />Interesting stuff, don't you think?<br />More information at <a href="http://www.appleinsider.com/articles/11/07/07/apple_exploring_ipads_with_translucent_synchronized_displays_for_augmented_reality.html">Apple Insider</a>.roulihttp://www.blogger.com/profile/00461875881900424172noreply@blogger.com5tag:blogger.com,1999:blog-8225638319878644703.post-66903743390025544912011-07-03T13:05:00.000-07:002011-07-03T13:37:59.311-07:00Weekly Linkfest PlusI think that's one of the best linkfests in a while. Judge for yourself:<br /><div><ul><li>A long and illustrated (by Youtube videos, of course) survey by The Next Web: <a href="http://thenextweb.com/industry/2011/07/03/augmented-reality-the-past-present-and-future/">Augmented reality: The past, present and future</a> (via @<a href="http://twitter.com/yoav85/statuses/87520299955912705">yoav85</a>)</li><li>A couple of weeks ago Qualcomm held its Uplinq conference. Xconomy has a nice <a href="http://www.xconomy.com/san-diego/2011/06/21/qualcomm-claims-leadership-in-augmented-reality-sees-huge-potential-on-its-view-screen/">review of Qualcomm's AR vision</a> and the five application categories it is trying to promote.</li><li>Qualcomm's Jay Wright however thinks that <a href="http://www.pocket-lint.com/news/40285/qualcomm-augmented-reality-glasses-no">AR glasses are a long way off</a> - both due to technology challenges and adoption issues.</li><li>Early bird tickets to <a href="http://www.amiando.com/VPMZAWR.html">Metaio's insideAR conference</a> (still they are quite costly, I think :/)</li><li>Artists corner:</li><ul><li>Helen Papagiannis hopes to treat phobias with a <a href="http://augmentedstories.wordpress.com/2011/06/27/new-work-first-ar-pop-up-book-for-ipad-2-and-iphone-4-using-image-recognition/">pop-up book with augmented reality extensions</a>, full of creepy crawlies (powered by Junaio).</li><li>Sander Veenhof once again checks the boundries of AR with <a href="http://www.sndrv.nl/3D2D3D/">3D2D3D</a> (powered by Layar). I could have tried to explain it, but would surely fail. </li></ul><li>Brian Wassom has an interesting interview with daqri's CEO, Brian Mullins on <a href="http://www.wassom.com/brian-mullins-of-daqri-the-man-who-would-democratize-ar.html">how to create a Youtube of AR content</a>.</li></ul><div>Since Friday was Canada Day, and tomorrow is the 4th of July, let us celebrate with a double feature in this week's video. Two first person shooter games caught my eye this week, the first <a href="http://www.theshootar.com/">ShootAR</a> has a surprisingly sleek teaser video, while the other <a href="http://uwar.co/">Uwar</a> seems a little bit more feasible, and features cool shirts (well, cool is in the eye of the beholder). Is this new generation of AR games going to heat things up?</div></div><div><br /></div><iframe width="512" height="308" src="http://www.youtube.com/embed/iOEVhZSQIeM" frameborder="0" allowfullscreen=""></iframe><br /><br /><iframe width="512" height="308" src="http://www.youtube.com/embed/5DzrbnWzM_8" frameborder="0" allowfullscreen=""></iframe><br /><br />Have an excellent week!roulihttp://www.blogger.com/profile/00461875881900424172noreply@blogger.com4tag:blogger.com,1999:blog-8225638319878644703.post-90780434574075491162011-06-26T12:39:00.000-07:002011-06-26T13:09:36.044-07:00Weekly Augmented Reality LinkfestHad a very good trip to the US (apart from the trans-atlantic flights) and now I'm back! Let's see what I have been missing -<br /><div><ul><li>Modojo laments <a href="http://www.modojo.com/features/20110617/489/the_sad_state_of_augmented_reality_video_games/">the sad state of augmented reality video games</a>: "Thus far, no company has been willing to create an augmented reality video game based on a million selling series. Everything's a new intellectual property, which is usually a hard sell, even without AR".</li><li>The above article mentions <a href="http://www.youtube.com/watch?v=Fsn5pfvZ1TQ&feature=youtube_gdata">Reality Fighters</a>, published by Sony, which actually looks pretty cool.</li><li><a href="http://radar.oreilly.com/2011/06/augmented-reality-books-publishing.html">Augmented reality and books, together at last</a>? meh.</li><li>Design concept: <a href="http://omy.gd/0ogvh">Papyrus - communication with time</a>, augmented reality display of buildings' past glory. This concept is not that far-fetched, seeing that Layar has "historic layers".<br /></li><li>QR goodness (1): In the Netherlands (and thus, Europe) they have <a href="http://www.crunchgear.com/2011/06/17/qr-coins-will-baffle-future-generations-as-their-purpose-becomes-shrouded-in-mystery/">QR codes on legal tender</a> now.</li><li>QR goodness (2): In south Korea, <a href="http://youtu.be/nJVoYsBym88">Tesco brings virtual shop fronts to busy commuters</a>, enhancing ad displays.</li><li>And in a field closely related to AR - io9 asks whether <a href="http://io9.com/5814222/is-the-rise-of-wearable-electronics-finally-here">the rise of wearable electronics is finally here</a>.</li></ul><div><br /></div></div><div>It's been a while since we have featured a kinect hack in the weekly video spot, so I'm happy to present, Saint Kinect, created by Youtube user koshiik with "100 lines of code and 2 beers". Fight the devil wearing a halo on your head - </div><br /><iframe width="425" height="349" src="http://www.youtube.com/embed/63oa8WNhx30" frameborder="0" allowfullscreen></iframe><br /><br />Have a great week!roulihttp://www.blogger.com/profile/00461875881900424172noreply@blogger.com7tag:blogger.com,1999:blog-8225638319878644703.post-26397116151768068922011-06-08T18:00:00.000-07:002011-06-08T18:00:02.588-07:00AR is the Pursuit of Eliminating the Latency Between Atoms and Bits<div style="text-align: justify;">It's been almost 4 years since I first got involved in the augmented reality community, and 2.5 years of actively blogging about it. During those years I've seen many try to define what's AR and even more importantly what's not. Many arguments whether GPS based, projection based or webcam based AR should be regarded as augmented reality, and should we dismiss roadsigns and maps as "not AR". Four years, and only lately I came up with a definition the pleases me (and would be happy to hear your thoughts).</div><div style="text-align: justify;"><br /></div><div style="text-align: justify;"><b>Augmented reality is the pursuit of eliminating the latency between atoms and bits.</b></div><div style="text-align: justify;"><br /></div><br /><div style="text-align: justify;">let's break it down.</div><div style="text-align: justify;"><br /></div><div style="text-align: justify;"><b>Atoms and Bits</b> - I think most of you agree that augmented reality is about delivering digital context (bits) to real world locations and objects (atoms). There are many ways to do so - using visual overlays, olfactory signals and haptic devices. Even within visual overlays there are many competing and complementary methods to augment the world. For me, both head up displays and roadsigns were at one time or another (or are still) augmented reality. </div><div style="text-align: justify;"><br /></div><div style="text-align: justify;"><b>Eliminating the latency</b> - Humans are lazy by nature and want to do more, faster and with less effort, be it physical or mental. That's how technology evolved, and that's how AR evolves. At first we needed to use maps to find our destination, which required us to identify our current location on the map (which always falls between the folds) and plan our route. This takes time (latency) and effort (latency incurred by the brain). With GPS we greatly reduced that time. With "windshield AR" we can reduce it even further, eliminating navigation mistakes that, you guess it, make us waste time. </div><div style="text-align: justify;">Eliminating latency has another interesting outcome. It means that AR is bound to be peer-to-peer based or highly distributed. If you live in New York you don't have the patience to access an AR server in Seattle, a mere 100ms away, if the atoms near you may change their position by then (or you just moved your head).</div><div style="text-align: justify;"><br /></div><div style="text-align: justify;"><b>Pursuit</b> - This alludes to the fact that augmented reality is not a thing but a movement. Methods that were once considered AR will not be in the future (e.g. maps). If five years ago you need to Google restaurants in your vicinity to find a good place to lunch, a process that took a lot of time, you can now use an AR browser. But using Layar (or any of their competitors) hasn't fully eliminated the latency. You need to get your phone out of your pocket, and use your brain because the positioning of labels is still not perfect. Head up displays (or contact lenses) with high resolution positioning will make mobile phone based AR look antiquated like paper maps are today, because they have the potential to minimize latency to the speed of light and the speed of our brain. Enter the brain implants and only the speed of light will be a factor in the AR game.</div><div style="text-align: justify;"><br /></div><div style="text-align: justify;"> </div>roulihttp://www.blogger.com/profile/00461875881900424172noreply@blogger.com9tag:blogger.com,1999:blog-8225638319878644703.post-5058616073506451552011-05-31T11:48:00.000-07:002011-05-31T12:11:04.017-07:00Georgia Tech's Spring 2011 Crop of Games - Nerds, Puppies and AsteroidsIt was only five months ago when we <a href="http://artimes.rouli.net/2010/12/nerdferno-and-2-other-augmented-reality.html">reported about the first set of mobile augmented reality games</a> coming out of Qualcomm Augmented Reality Game Studio. The studio, a partnership between Qualcomm and Georgia Tech's Augmented Environments Lab, gives students the tools to create AR games and gives us a peek their crazy ideas. Now, a new crop of games is out of the studio's doors, and here are my favorites:<br /><br />Dodger Dodger is a simple game where you are tasked with escaping falling asteroids. This game smartly harnesses the mobile platform to add another dimension to the game. Not only does the player needs to move left and right, he also needs to move the phone back and forth in order to avoid the asteroids:<br /><br /><iframe width="425" height="349" src="http://www.youtube.com/embed/ZWbWFR7oy6U" frameborder="0" allowfullscreen></iframe><br /><br />Nerdherder is obviously the bastard step child of last semaster's <a href="http://artimes.rouli.net/2010/12/nerdferno-and-2-other-augmented-reality.html">Nerdferno</a>. Instead of dodging asteroids, you need to avoid eye contact with girls in this one:<br /><br /><iframe width="512" height="308" src="http://www.youtube.com/embed/D2r6RVIcipM" frameborder="0" allowfullscreen></iframe><br /><br />The goal of Puppy Plus is to teach your child basic math skills using a cute puppy living on a deserted island, surrounded by pirate ships. It makes perfect sense, trust me:<br /><br /><iframe width="512" height="308" src="http://www.youtube.com/embed/ArUp1gxUrOU" frameborder="0" allowfullscreen></iframe> <br /><br />You can read more about these games and others coming out this spring on <a href="http://www.argamestudio.org/category/spring-2011/">Qualcomm AR game studio site</a>; Don't miss the narwal safe sex guide.roulihttp://www.blogger.com/profile/00461875881900424172noreply@blogger.com5