Blair MacIntyre on UgoTrade

Tish Shute continues with her enlightening series of interviews on UgoTrade. After previously interviewing Ori Inbar and Robert Rice, Blair MacIntyre was a natural choice.
MacIntyre discusses his work at Georgia Tech (which I briefly wrote about here), and shares his perspective on future directions for mobile augmented reality.

A lot of folks think it will be tourist applications where there’s models of times square and models of central park and models of Notre Dame and the big square around that area in paris and along the river and so on, or the models of Italian and Greek history sites - the virtual Rome. As those things start happening and people start building onto the edges, and when Microsoft Photosynth and similar technologies become more pervasive you can start building the models of the world in a semi-automated way from photographs and more structured, intentional drive-by’s and so on. So I think it’ll just sort of happen. And as long there’s a way to have the equivalent of Mosaic for AR, the original open source web browser, that allows you to aggregate all these things. It’s not going to be a Wikitude. It’s not going to be this thing that lets you get a certain kind of data from a specific source, rather it’s the browser that allows you to link through into these data sources.


Read it all over here (and check some of the interesting links featured in the interview).
Curiously enough, a video of one of the games mentioned in the article, "Art of Defense", was uploaded to Youtube today. It's an interesting research in how people interact when playing a collaborative AR game (see Bragfish for a similar research with a competitive game):

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