Locatory - Play with Gamaray
Originally this post was scheduled for early December, but somehow I forgot to publish it. Sorry Locatory guys!
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As veteran readers of this blog surely know, official development of Gamaray, an AR browser for Android was terminated, and its code has been open-sourced. Recently I've learned about an interesting project by a team from the Open University of the Netherlands, named Locatory, based on Gamaray's code.
The game's premise is admittedly not that exciting -
The concept of game is rather easy. Players can compete with each other and gather cards that are hidden in augmented reality. Once a card is taken, it can be dropped at a physical location (figure 3, B). When a card is dropped at the correct location, the player receives a point. (source)
but it's exciting to see that one can create (semi) augmented reality games in relative ease (especially since Locatory's own code is freely available). After all, how far is a game such as Locatory from a geo-caching game? If I were a student these days, I would have a go at it (adult life is full of compromises :/).
Learn more here.
1 comments:
Unfortunately, I'm not a student either :(
Thanks for this post and I can only say that I do agree with your comments. The game is not exciting, but we merely programmed it as a demonstrator for interaction with location based AR. In fact we implemented the game in less then a week, which is also why we are not that proud on the code. But at the OU, we have an open source policy :)
Implementing this game had some results. The game and the code inspired another company to implement a kind of geo-caching game for learning: http://t-arena.finalist.com/arena/. The authoring environment is in Dutch. What you produce with this environment plays with Gamaray.
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