Seems Like an Accident Waiting to Happen

It's called OutRun, the brain-child of one Garnet Hertz. Although it's an obvious example of mixed reality, rather than augmented reality, I believe it still falls under the jurisdiction of this blog

Augmented Reality Metal Slug on Wii U?

If it's real, then wow, just wow



But it's probably a fake, uploaded to youtube by a user who has joined the video sharing site just yesterday, and have managed to upload leaked videos of Mario Galaxy DS and Star Craft 2. The F word at the end of the clip above is also a telling clue. But, an AR fan can be hopeful, no?As a bonus, in case this really turns out to be a fake, here's how an AR version Metal Slug should look like:

Weekly Linkfest

Quite an interesting batch of links we have today:

It seems that I have never posted here about Greg Tran's work on augmented architecture. Which is a pity. I had the following video opened as a tab in my browser for a long time, just waiting to be published, and somehow I forgot about it. Luckily, Yanko Design posted another video of Tran's work, which served as a necessary reminder:

Mediating Mediums - The Digital 3d from Greg Tran on Vimeo.

Have an excellent week!

Weekly Linkfest

It's been a busy summer for me, sorry for not posting the weekly linkfest in, well, a weekly manner. If you want more frequent updates from me, you should follow me on twitter
This week's video comes to us via Etsuji Kameyama's blog. I often complained about not having the AR equivalent of Angry Birds (ARAB). Well, we are not there yet, but Junaio now features a channel with the boids, enabling users to take picture with them. Even though it's a wholly new media, still nobody likes the boomerang bird.

 

 Have a great week!

Request for Comments - Augmented Reality Benchmark

Here is a crazy thought - is the industry mature enough for an AR benchmark? Specifically I thought such a benchmark should cover the following two topics:

  • Comparing the performance of AR frameworks (such as Qualcomm's AR SDK, Samsung SARI, etc.) using a given set of tests. 
  • Comparing the performance of devices using a given set of AR tests.
Which leads to the following questions, I'll be glad hearing your thoughts about them (in the comments, on twitter, or via email, whatever!):
  • Will such a benchmark be beneficial to any one? Interesting?
  • What tests should the benchmark include? The main problem here is that test should be easily recreated and yet meaningful. We can test "tracking success" by tracking an on screen marker that is transformed by code (to account for change in lights, motion blur, noise and other effects, which can be hard to accurately recreate using a real physical marker).
  • Would any one of you volunteer to run those tests? I don't have access to lots of AR capable devices, so unless you would like to sponsor me (i.e. buy me an iPad2), I count on the volunteers to run the actual tests and report back.
  • How about benchmarking AR applications? Does it make sense?

The Augmented Reality Hipster


picture source

AR YOU - Like Denno Coil in Real Life

For his graduation project for the HKU (Utrecht School of the Arts), Cor Baauw created a really compelling vision of the augmented future where virtual pets are common and one can change reality with few restrictions.
Obviously, we are not likely to see this vision come to life in the next ten years (and possibly not in our lifetime), but it's a nice reminder of how cool augmented reality can be once we overcome the limitations of the current hardware and algorithms.



More information can be found on Baauw's site, Local Androids.

Weekly Linkfest

A downpour of augmented reality links for you today:

In the last week Bruce Sterling has posted several demo videos of AR projects done by Art Center College of Design (Pasadena) students. The class, which is sponsored by Layar (very wise move!) and guided by Sterling, resulted with some interesting ideas, from AR religion to Bitcoin treasure hunt, but I liked most Dobu Dobu, an "augmented reality app to create love, companionship and friendship through adoption of virtual pets".

Dobu Dobu from Zooproot on Vimeo.



Have a Dobu Dobu week!

Leaf++ : A Social Network Based on Leaves

Well, I guess the title says it all. Leaf++ is the brain child of Italian artist Salvatore Iaconesi that couples together visual search and social networks to augment (you guessed it) leaves. A user can leave (no pun intended) a message on a leaf, to be seen later by other users scanning the same leaf type.

Watching the above video, it seems that some people get high on leaves.

More details can be found on Iaconesi's site.

Osterhout's Amazing HUD: Dreamware or Vaporware?

A few months ago Ralph Osterhout had a chance to present his vision for the future of HUDs at the e.g. conference. If you had to some his vision into one word it would be amazing. The list of features is endless, from night vision to high definition 3d display. Even more amazing, Osterhout claims that a militarized version of this HUD would be available this summer, and a consumer product will come "sooner than what you may think".


Osterhout is far from a quack, but I'll believe it when I see it. In the meantime, if you consider yourself a fan of AR, you must watch the following talk (and share what you think about it in the comments!)

   

 (via @cdpatnoe)

Weekly Linkfest

I'm a bit sleepy today, so please excuse any increase in grammar mistakes.
before I fall to sleep, here's a very short video illustrating Minecraft brought to the real world using augmented reality (more specifically, using Kudan's Qoncept engine). 



enjoy your week!


Reality is Plenty, Thanks

I watched this talk by Kevin Slavin at Mobile Monday Amsterdam three times already (which explains why it took me so long to post it here), and I still can't understand what are his issues with augmented reality. One claim is obvious, and I tend to agree, that immersion is neither necessary nor sufficient for an exciting experience. His other claims may be confusing (or misdirected), yet Slavin is a master of weaving together anecdotes from history and his own personal life into a compelling story, which makes the following video interesting to watch. 




(via Rhizome.org)

Vision Based Layar is Coming

And since it's pretty big news (and Layar is a darling of the tech press) you probably already read about it somewhere else.
Here's what you need to know:
  • Documentation is here.
  • Android Beta version is coming in a few weeks. iPhone and Android full versions are coming by the end of Q3.
  • Seems like a "basic" (nothing is basic in this field) image recognition and tracking. Image recognition is done on the device, so augmentation should be relatively snappy.
  • They are going to charge money for this, unless your layer gets less than 1000 matches per month, or if it's a non-profit, artistic or educational layer and the powers to be like it enough. Pricing seems really fair to me.
  • You can win up to $15K by creating a vision based layer.



I think the "share it now" button has a potential to become a huge hit (think Instagram). What do you think?



Update - misunderstood the documentation. You can have different augmentations depending on both location and image.

Weekly Linkfest

Slow week, or am I at fault for not paying attention to the augmentosphere?

This week's video is without a doubt this one from The Heavy Projects - I never got so many retweets as I did after tweeting about it (if you don't follow me I'm @augmented). Harnessing the power of Junaio, the billboards of Times Square are repainted with original street art. I think the guys from Artvertiser had this idea first, but it's pretty neat to see it actually implemented. I just wonder whether it's ok with Junaio's terms of use.


Have a great week!

Weekly Augmented Reality Linkfest

If you missed it, we've got it, in this week's linkfest:
This week's video comes from Toyota Motor Europe and the Copenhagen Institute of Interaction Design, which re-imagined a car's window for an excibition, and named it "Window to the World". The result is very attractive, as is evident by the half a million views this video got in the past last week. You probably have already seen it, but if not, here's a good place to read more about it.



Have a splendid week!

Hyper(reality) - Who Needs Eyes When Kinect is Around

Imagine for a moment how would it be like to replace your sense of vision with the point cloud generated by Kinect, which in turn is controlled by your arduino glove. Thanks to designer Maxence Parache you don't need to imagine such a scenario anymore

Hyper(reality) - The Last Tuesday Society from Maxence on Vimeo.


I'm not sure if this project can be catalogued as augmented reality, and if so, it is surely on the fringes of AR (since it seems to me to increase the latency between atoms and bits). Is the term alternative reality taken yet?

via Yanko Design (where you can see some more videos)

Is 13th Lab the Layar of Indoors?

Well, I'm pretty sure the guys at 13th Lab will get mad at me for comparing them to Layar. Most importantly, they don't consider themselves as an augmented reality company. They view themselves as a computer vision company, and AR only serves as a cool proof of concept for their technology. And what exactly is their tech? For now it's implementing SLAM algorithm on iPad2, as can be seen in the video below. Next they plan to implement more computer vision algorithms for mobile platforms.



SLAM, if you are too lazy to read the wikipedia article and prefer to learn this kind of stuff from a blogger, enables the device to locate its position in a pre-scanned room while continuously update its stored map of the room, all this without using markers. Here's a cool demo from Oxford, showing SLAM assisted augmentation of a museum, which suggests one way this technology can be used. Another scenario may be something like an ikea store where using an iPad you could change the color of the sofa which is right in front of you (or locate the exit).

This lead me believe that with some luck 13th Lab may become a force to be reckoned with in indoors AR. Moreover, 13th Lab aims to be a platform provider, like, well, Layar (and admittedly, many other companies in the AR space).

Writes Petter Ivmark, one of the founders:

The ambition of this company is not just to make a game though, but rather to take this pretty complicated technology, that requires a lot of specific math and low level programming skills, meaning that very few developers work with it today, and make it available to developers as a platform that doesn't require these skills at all. Hopefully, this will spur a lot more innovation in computer vision. We strongly believes that, as computer vision and artificial intelligence evolves, the camera will take over from the GPS as the device's most important sensor to understand, interpret and navigate the world.
We have had the idea that the camera has the potential to be the most important sensor for a long time.

A few years ago when we started talking about doing something in this area, the devices where not powerful enough to do SLAM and other advanced computer vision work. When we started looking at this, the iPhone 3GS had not yet been released (let alone a dual core device like the iPad 2 or some of the newer Android devices). iOS didn't even have a public camera API. But we made a bet on the exponential growth in computing power on devices, that if we started working on this, the devices would catch up quickly. This turned our to be true. Apple released the camera APIs for iOS, they put gyros in their devices, and finally released the iPad 2 which had a camera, gyro and a fast dual core processor. This was around the time we had a first working prototype of our platform, so the timing was great.
If you buy into their vision, you can sign up to their developers network. Better yet, if you live in Sweden, they are hiring - I bet it's going to be worthwhile to join them.

Weekly Linkfest

Oh my, what an interesting week for augmented reality, especially in the business front:


This week's video features a cool street art by SWEZA named QRadio. Graffiti boom-boxes around Berlin start to play music when the QR code drawn on them is scanned.  Via Wooster Collective.


Have a great week!

Augmented Reality Promoted to the Premier League

Augmented reality is to be promoted to the premier league. The English premier league that is.

Tottenham Hotspur will sport the logo of AR platform Aurasma during the 2011-2012 season, starting next month. Which is quite an interesting development, you must admit, especially considering that the company behind Aurasma, Autonomy, has decided to forgo its own name on the shirts. A bold, and probably costly move.


More details on football-marketing.com

Weekly Linkfest

How are terracotta warriors, billiard, a coloring book and the city of Basel all related to each other? Well... they are featured in this week's linkfest:
This week's video is just strange. 
An augmented reality artwork created by John Goto and Matthew Leach using the Layar platform, Gilt City confronts the banking crisis in an unusual way. Famous beggars appear on your mobile's screen, and you choose whether to help them, or make them explode. Art - I'll never understand it, but maybe you will, by reading more about this project here.



Have a grand week!