Showing posts with label Junaio. Show all posts
Showing posts with label Junaio. Show all posts

Weekly Linkfest

It's been a busy summer for me, sorry for not posting the weekly linkfest in, well, a weekly manner. If you want more frequent updates from me, you should follow me on twitter
This week's video comes to us via Etsuji Kameyama's blog. I often complained about not having the AR equivalent of Angry Birds (ARAB). Well, we are not there yet, but Junaio now features a channel with the boids, enabling users to take picture with them. Even though it's a wholly new media, still nobody likes the boomerang bird.

 

 Have a great week!

Weekly Linkfest

Slow week, or am I at fault for not paying attention to the augmentosphere?

This week's video is without a doubt this one from The Heavy Projects - I never got so many retweets as I did after tweeting about it (if you don't follow me I'm @augmented). Harnessing the power of Junaio, the billboards of Times Square are repainted with original street art. I think the guys from Artvertiser had this idea first, but it's pretty neat to see it actually implemented. I just wonder whether it's ok with Junaio's terms of use.


Have a great week!

Weekly Linkfest Plus

I think that's one of the best linkfests in a while. Judge for yourself:
Since Friday was Canada Day, and tomorrow is the 4th of July, let us celebrate with a double feature in this week's video. Two first person shooter games caught my eye this week, the first ShootAR has a surprisingly sleek teaser video, while the other Uwar seems a little bit more feasible, and features cool shirts (well, cool is in the eye of the beholder). Is this new generation of AR games going to heat things up?





Have an excellent week!

Weekly Augmented Reality Linkfest

ARE2011 is only two days away, and I'm going to miss it (this time its my fault, and I can't blame Delta Airways). I'm a lame excuse for an AR blogger, I know. If you go there, please shoot some videos and share!

Here are a few AR news stories to make the wait seem shorter (btw - have a link to share? contact me on Twitter @augmented):


Our weekly video comes today from the Future Lions 2011 contest, where young advertising professionals are called to "Advertise a product from a global brand in a way that couldn’t have been done five years ago, to an audience of your choosing". Tom Houser and Victoria Trow came up a way to use augmented reality as an alternative source of income for record companies. I am a bit of a skeptic, but it's an interesting idea nonetheless:



Have a great week!

Weekly Augmented Reality Linkfest

Took a break last week (missed me? you should follow me on Twitter), back today with many AR links:
This week's video is just cute rendition of a possible augmented future, featuring Super Mario Bros villains in real life (via Neatorama):






Have a splendid week!

Augmented Reality On iPad 2

Personally, I find tablet devices boring (not that I will object getting one). They simply pale in comparison to some of Mac Funamizu's creations. But, as the iPad2 is all the rage right now, here are a few augmented reality demos running on it, making it a little bit cooler.

If you have a video of your AR app running on the iPad2, shoot me an email or leave a comment.

String on an iPad 2:


Metaio's Junaio on an iPad 2:


Total Immersion's Magic Mirror on an iPad 2 (first covered by Thomas):

Weekly Linkfest

It's Sunday, and here are some links from around the augmented sphere:
Ever played Duplo (the big blocks version of Lego) as a toddler? Worried that your kids will only want to play with things that have touch screens on them? Worry not, legoplatformer.com will turn your old bricks into a mobile augmented reality platform capable of running computer games. On a serious note, that's one example of the power of Qualcomm's AR SDK:

ARTags - The Sign of Apps to Come

I hate it when I'm scheduling a post just to find out that someone else (this time Augmented Planet) publish a post about it just a day before my goes up. Luckily ARTags is important enough to deserve two posts within 24 hours.



Coming to us from France, ARTags is an AR drawing application, that apparently makes it very easy to draw nice looking pictures on your mobile phone and add them to your current location. Though it's quite new, already more than 1500 pictures were drawn using this app all across the world.



But that doesn't make it special. What makes ARTags special is the fact that it's a cross platform app. That is, the pictures are visible using Wikitude, Layar and Junaio (though I had a bit of a problem finding the right channel on Wikitude). Instead of creating a new browser application, or integrating within only one of the above three, the folks behind ARTags decided to have a presence in all of them. That's absolutely the right decision, at least at this stage. I certainly hope that other app developers will follow.

Now, if only someone invented an app to make its user better artists.

More information here.

Highlights from Metaio's insideAR

So Metaio was nice enough to upload all of insideAR talks online (wish that the organizers of ISMAR10 will follow suit). However, most of us don't have a day to spend watching all the talks, so here are some of my favorites (note that I'm a tech head, so your mileage may vary) :




Sadly, no videos of Metaio folks drinking excessive amounts of beer in the Oktoberfest, but I keep my hopes high for next year.

Weekly Linkfest

Flying drones, electronic musician and virtual girlfriends, all in this week's linkfest:
For this week's video we've got yet another futuristic vision, this time by German designer Björn Matthes. In his diploma project, Araproject, Matthes adds an energetic urban twist to augmented reality:

Araproject - Diploma Project 2008 from bmatthes on Vimeo.



Have a beautiful week, happy
Eid-ul-Fitr and Rosh Hashanah.

Weekly Linkfest

Another bounty of delicious links awaits those who read the weekly linkfest:
This week's video is of Junaio Glue. Nothing special, just a nice demonstration of marker less tracking on a non flat surface. Or in other words, the coolest coffee mug I've seen yet:



Have a lovely week!

Weekly Linkfest - Attack of the Vision Based Apps!

This week will go down in history as the week vision-based AR mobile applications made their first move on the iPhone platform, and you'll find plenty of those in the linkfest. Is this the (very welcomed) end for webcam based AR?

As promised, here's Ben&Jerry's Moo Vision. Looking cool, but what's that thing about chickens being in my ice cream? I want my ice cream to be poultry free, if you don't mind!



Enjoy your week!

A New Twist on an old Marketing Venue

This is a guest post written by Brian Patterson, consultant at Exhibit Edge, a trade show consultation and exhibit company serving the Maryland, Virginia, DC areas and beyond. Read on to find out how augmented reality helped Exhibit Edge's clients to attract more audience to their booth than ever before.

Since the beginning of the human race, customers and dealers have gathered in commonplaces to buy and sell their wares. In the most modern form of these gatherings, trade shows, you can now witness spectacles where elaborate product launches are the norm, zany inventions make the news, and buyers and customers still connect to make deals. I’ve been working in the trade show industry for many years now, but I recently worked with a new tool that I think could change the overall trade show experience more than anything I can recall.

The product we worked with is called Junaio. I have no affiliation or connection to them, I just recently used their product and thought it was a great topic for this blog. I’m into AR, and this is one of the more compelling business use cases I can remember. Before I go any further, check out the promo video below of the Junaio products:



Changes to the Trade Show Floor
If you’ve ever experienced a trade show floor, you know how exciting, crazy, and informational they can be. Generally the doors burst open and you wander around aimlessly, stopping by booths here-and-there on a whim. With Junaio, however, this experience becomes interactive, streamlined, and organized without losing that same invigorating feeling that comes with the excitement of the floor.

Junaio provides visitors to the trade show floor with a map, interactive directions, and embeddable content that allows event organizers and exhibitors to really provide some context and organization to the floor. Finding specific booths, categories of booths, and general information with just a click is easy. And, for exhibitors, instead of printing large amounts of collateral, you can now ‘go green’ and allow users to scan your code in to download all of your digital media.

Changes to Product Demonstration
Product demonstrations can also be greatly enhanced thanks to the downloadable app. Users can navigate to a booth using Junaio to guide them, and then watch a product literally come to life through the browser. In the demo you saw some Lego marketing managers showing how they built a virtual product demonstration that can be viewed on a monitor in their exhibit or via a booth visitor’s phone.

Over the years we’ve seen numerous different ways to demonstrate a product, from live demo’s at the center of the floor to outdoor demo’s where a booth will literally call exhibitors out of the hall…. But using augmented reality to demo a product on a trade show floor is the most effective method we’ve seen for catching people’s attention. Based on our tracking, we found that the client we worked with who used this virtual demo received 2.5x’s the foot traffic that their exhibit normally receives. So, although it may take some time and investment to implement AR in an effective way, a strong ROI can certainly be realized by the sheer amount of people that are brought into the exhibit by their curiosity.

Final Thoughts
I’m very interested to see other companies jump into the AR + trade show space, as that will push everyone to innovate further. As that innovation occurs, everyone benefits from better exhibits and more organized events.
At Exhibit Edge, we pride ourseleves in giving unparalleled service offerings in the trade show exhibit industry, from banner stands to rental exhibits. Augmented reality is the biggest change I’ve ever seen to how a trade show is run, a paradigm shift if you will, and I’m glad we have a front row ticket to watch it evolve and grow.

How Augmented Reality is Changing the World Cup

Coming back from my vacation, I had to catch up with a lot of AR related news. One topic though was so prevalent that I had to write about it in my coming back post. Obviously, I'm talking about the world cup in soccer. No other sports event gained such an attention from the AR community, and here are the results (don't worry the last few ones are quite good):

Zakumi in FLARToolkit
The good: It seems to be created by a single programmer. Cheers for the initiative.
The god-awful bad: The music. I rather hear vuvuzelas than this one hit wonder.



Kappa's "We Are One"
The good: The music is better than the previous video.
The bad: It's in Chinese, so it's hard for me to tell, but I think you need to download an application to play with it. Hello? This is 2010s, not prehistoric 2009!
Where: http://2010.kappa.com.cn/



Sony Ericsson World Cup Game
The good: You get to be a world famous soccer player while hitting soccer balls with your head in this game created by Total Immersion's partner CherryPicks.
The bad: World famous soccer players are not necessarily handsome.
Where: http://www.sonyericsson.com.hk/fifa-game/



The world cup in a shopping mall
The good: Nice game, showing there are still some innovative things to do with a marker on a piece of paper. Made by another partner of TI - InterAct 3d.
The bad: Couldn't they have the same application accessible through a webcam?



Junaio's virtual soccer field overlay
The good: A brave attempt by Metaio to show game statistics for fans in the stadium in an unconventional way.
The bad: You have to be in South Africa to see it, and no videos are available. I'm a bit skeptic.
More info: http://augmentedblog.wordpress.com/2010/06/24/kick-it-like-augmented-reality/ where you can read about another application assisting you to find a good joint to see the next soccer match.



Zugara's AR game in a banner
The good: Really cool creative, you need to "head in" corner kicks in this AD for AT&T.
The bad: AT&T. And people looking at you from behind while you're jerking your head around.
Where: http://www.espn.com



KickBall AR
The good: Much better than AR Boomerang, this is the only mobile application on this list.
The bad: Only available for Samsung's Bada operating system and the fact that Tom already wrote about it.



If I've missed anything (surely there's a Layar layer for the games, no?), please feel free to add a comment.
So how AR is changing the world cup? Well it's not, but for my first post in nearly three weeks, I had to try a title inspired by the linkbait generator. Anyhow, the usual "Weekly Linkfest" will return next week and as usual be sure to follow me on Twitter.

Weekly Linkfest

Sorry for being late, here's this week's augmented reality (short) linkfest:

This week's video is of a kid playing air AR guitar, a promotion to some Disney product, I think. On the bright side, it's the first time I see augmentation of the torso (and not the head). Via Development Memo For Ourselves



Have a great week!

Win $5000 developing a Junaio App

I'm usually not in the habit of posting press releases, but I imagine that some of our readers will find the next news byte from Metaio interesting:

Attention Developers: win $5,000!

With junaio’s open API, developers can create state of the art augmented reality applications. You don’t need any experience in programming for embedded systems. Challenge your imagination and contribute to junaio’s exciting world with AR Mashups, multiplayer games and scavenger hunts, interactive, indoor and outdoor exhibitions, tours with animated 3D characters or location independent gaming. All you need to do as a developer is to register for an API key and start challenging your creativity.

You can not only win $5,000 but we will also invite the winner to our metaio Technology Fair to visit with us and to attend the world-famous Oktoberfest in Munich.

All you need to do:
  • Register as a developer here.
  • Become creative and set up your own channel before June 16, 2010
  • The 5 channels with the most subscribers on June 16 will be shortlisted and an independent jury will select a winner
If you enter the competition and like to have your layer channel published over here just leave a comment or tweet me @augmented.

Weekly Linkfest

Today, I'm limiting myself to six bullet points or less, let's see how it goes:
I made it! (though I've cheated with that second bullet point, and left Total Immersion's AR Luke Skywalker out (oh, I've cheated again!). Anyway, here's a nice interview with Robert Scoble about Junaio and AR in general. Apparently Scoble doesn't think AR is disruptive but fancy it a lot.



Have a great week!

Weekly Linkfest

Yes, the moment you were all waiting for, it's time for another weekly linkfest -

Google Goggles Galore:
  • Google Goggles review at Augmented Planet. Nice overview, and a good video showing some of Goggles capabilities.
  • Google Goggles is the real thing, or so claims Blake Callens of Zugara. Nice video showing it identifying a dart board.
  • The Enkin guys announce that they were acquired by Google and hint about their involvement in Goggles. (I'm just a bit skeptic).

And in other mobile browsers news:
And finally:
This week's video is of Ogmento's Brian Selzer evangelistic talk at the Humanity+ conference "Reinventing Reality with AR" . Though most of his examples should be familiar to this blog's patrons, he is a really good talker, and I've enjoyed the whole 15 minutes of his presentation (via GigantiCo):









[Games Alfresco readers, go to Gigantico to see the clip if it doesn't work for you]

Have a nice week!

Junaio

Metaio's Junaio is out.
Since I still don't have an iPhone 3gs (damn you job-place, you've promised me one for the past six months!), I can't tell much more than what have already been said:
Over all the reviews are very positive, and since it's free you can't lose. iTunes link here.

Weekly Linkfest

While reading this week's linkfest you may find some links are missing - don't worry, many ISMAR related links and videos will be posted later this week.

Although Halloween was yesterday, and I've dedicated a whole post to Halloween related AR, here's another cute scarry example found by Bruce Sterling. Actually is part of a campaign to promote eco-friendly chargers and power managemant systems, and you can try it yourself here.



Have a nice week!